Archive for the 'Roundup' Category

CP+B wins some major awards for 2008

Monday, January 5th, 2009

Creativity magazine selected us as the 2008 Agency of the Year. Creativity is a part of AdAge and it’s group of media outlets.

AdWeek selected us as 2008 US Agency of the Year.

Sorry for the lack of posts post-election, but we’ve been busy.

Update 01/20/09: Advertising Age also selected us as it’s Agency of the Year.

MFA Thesis - Outline

Wednesday, April 12th, 2006

Content-Disposition: inline

I. Thesis Statement (Apr 12)

II. Survey of Galleries (Apr 12)

  A. Traditional

 1. Literature of the Gallery Experi=
ence

 2. Objective Observations

 3. Subjective Interviews with curators & owners

 4. Subjective Interviews with artists

  B. Online

 1. Literature of the Online Gallery=
Experience

 2. Objective Observations

 3. Subjective Interviews with developers

 4. Subjective Interviews with artists

  C. Summary

III. Review of Technical Systems (Apr 12)

  A. Commonalities / Differences
  B. Strengths / Weaknesses
  C. Technical Aspects
  D. Summary

IV. Needs Assessment (Apr 12)

  A. Gallery Needs

 1. Artists Needs

 2. Curators Needs

 3. Owners Needs

  B. MMS Needs

 1. Developer Needs

 2. Manager Needs

 3. Technical Needs

  C. Holistic Needs Summary

V. Development Process (Apr 12)

  A. Information Architecture

  1. Relational Map
  2. Database Design
  3. Extensibility

  B. Programming

  1. Language Overview
  2. Theoretical Concepts

 a. Web 2.0
 b. Object Oriented
 c. Need for Application Programming Interface

  3. Summary

  C. User Interface

  1. Theory
  2. MMS

 a. Research: Human Computer Interac=
tion
 b. Iterations

 i. Paper Prototype
 ii. Digital Sketches
 iii. Prototype
 iv. Testing
 v. Redesign
 vi. Release Candidate

  3. Experimental Front End Interfaces

  a. Theory: Mapping the concept of=
`relational data’ to a visual system

  b. Successful UIs

  c. Unsuccessful UIs

  d. Possible UIs

VI. Conclusion (Apr 12)

Charbitat - Procedural Game From GT

Thursday, April 6th, 2006

Content-Disposition: inline

From WMMMNA

Developing proced=
urally-generated content could be a solution, for example:
Charbitat presented here and Spore.
Procedural environment use basic algorithms and varying seed values to
generate the virtual space. In Charbitat, the space moves and is
re-created over time depending on how players interact with it, their
actions are translated into a data set which influences the seed values
that controls the manipulation of the game world. Result: Charbitat
allows players to craft personalized and meaningful environment simply
by playing. …
When the player s=
tarts the game, the character is in a solitary
first cell of an unformed, endless world. When she reaches one of the
borderlines of a cell and steps into the void beyond, a new area is
procedurally formed and populated. Every new cell adds to the existing
world and imprints the player’s behaviour patterns within the game
space and its inhabitants.

Within each cell, the game engine records the player’s actions in a
data set. The data is then combined with information on surrounding
cells, to draft instructions on terrain generation and asset placement
for the next cell to be built. If a player plays in a certain
way s/he consciously affects her character’s data set and can
anticipate the kind of space that she will create.

 

LINK - http://www.we-make-money-not-art.com/archives/008278.php

NEC spotlights ‘brightest’ semi-reflective LCD yet

Wednesday, April 5th, 2006

NEC today unveiled a 3.5in LCD it claims can reproduce colours “clearly
and vividly” in brightly lit conditions. It does the trick, the company
said, by not only increasing the amount of light the display reflects
back through its screen but also by boosting its luminance beyond that
of any other panel of its kind.

LINK - http://www.reghardware.co.uk/2006/04/05/nec_super_3-5in_lcd/

Double Agent’s death ‘won’t stall peace’

Wednesday, April 5th, 2006






The British and Irish prime ministers have insisted
they will not let the murder of a former Sinn Fein man derail the peace
process in Northern Ireland.

LINK - href="http://news.bbc.co.uk/1/hi/northern_ireland/4877944.stm">http://news.bbc.co.uk/1/hi/northern_ireland/4877944.stm

Skype handset dials up retro styling

Wednesday, April 5th, 2006






If you prefer your tech of the future infused with a touch of the past,
you might like this retro Skype handset from Japanese company href="http://dw.com.com/redir?destUrl=http%3A%2F%2Ftranslate.google.com%2Ftranslate%3Fhl%3Den%26sl%3Dja%26u%3Dhttp%3A%2F%2Fwww.digitalcowboy.jp%2F%26prev%3D%2Fsearch%253Fq%253D%252522digital%252Bcowboy%252522%2526hl%253Den%2526lr%253D%2526sa%253DG&siteId=3&oId=2061-10801_3-6057806&ontId=10784&lop=nl.ex">
Digital Cowboy.
The Digital Cowboy Net Cowboy (DC-NCTEL1) lets you make voice over
Internet protocol calls while looking like you belong back in an F.
Scott Fitzgerald novel.

LINK - href="http://news.com.com/2061-10801_3-6057806.html?part=rss&tag=6057806&subj=news">http://news.com.com/2061-10801_3-6057806.html?part=rss&tag=6057806&subj=news


Podcasting Roils NPR Fund Raising

Wednesday, April 5th, 2006






JoAnna Michaels is an inveterate listener of National Public Radio, but
she won’t be tuning in as much this month.

Her local Las Vegas affiliate, KNPR,
kicked off its spring membership drive last week with program
interruptions pleading for donations, so Michaels is bypassing that
semiannual annoyance by loading up her MP3 player with various href="http://www.npr.org/">National Public Radio programs
available in whole or in part for free as podcasts.

LINK - href="http://www.wired.com/news/culture/media/0,70583-0.html?tw=rss.index">http://www.wired.com/news/culture/media/0,70583-0.html?tw=rss.index


Antisocial Networking Gets Hip

Wednesday, April 5th, 2006






Online social networks are usually all about bringing together people
who like the same things.

The founder of a new anti-social networking site, however, is
finding that shared hates can be an equally effective bonding tool.

Software engineer Bryant Choung intended to satirize social
discovery services when he launched his beta site, href="http://www.snubster.com/">Snubster, last month. The site
lets members create public lists of people and things that rankle them.

LINK  - href="http://www.wired.com/news/technology/0,70557-0.html?tw=rss.index">http://www.wired.com/news/technology/0,70557-0.html?tw=rss.index


Ideas for web activism sought out

Wednesday, April 5th, 2006






A virtual people’s parliament and an archive to store
freedom of information requests are two ideas competing for the chance
to be built on the web.

LINK - http://news.bbc.co.uk/1/hi/technology/4877598.stm


Award for Sierra Leone war novel

Wednesday, April 5th, 2006






A novel about a child soldier in Sierra Leone has won
the prestigious Orwell prize for political writing.

Delia Jarrett-Macauley, a British writer whose
parents
are from Sierra Leone, was honoured for her novel, Moses, Citizen and
Me.

LINK - href="http://news.bbc.co.uk/1/hi/world/africa/4879400.stm">http://news.bbc.co.uk/1/hi/world/africa/4879400.stm